# Linear

> Render texture contains linear (non-color) data; don't perform color conversions on it.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Linear = 1
```

### Remarks

See [RenderTextureReadWrite](/engine/6000.0/script-reference/unityengine/rendertexturereadwrite.md) overview page for more details.
