# shadowSamplingMode

> Determines how the RenderTexture is sampled if it is used as a shadow map. Additional Resources: ShadowSamplingMode for more details.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public ShadowSamplingMode shadowSamplingMode { readonly get; set; }
```
