# DynamicallyScalable

> Set this flag to mark this RenderTexture for Dynamic Resolution should the target platform/graphics API support Dynamic Resolution.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
DynamicallyScalable = 1024
```

### Remarks

This flag is mutually exclusive with [RenderTextureCreationFlags.DynamicallyScalableExplicit](/engine/6000.0/script-reference/unityengine/rendertexturecreationflags/dynamicallyscalableexplicit.md). Refer to [ScalableBufferManager](/engine/6000.0/script-reference/unityengine/scalablebuffermanager.md) for more details.
