# vrUsage

> If this RenderTexture is a VR eye texture used in stereoscopic rendering, this property decides what special rendering occurs, if any.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public VRTextureUsage vrUsage { get; set; }
```
