# haloStrength

> Size of the Light halos.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static float haloStrength { get; set; }
```

### Remarks

For any light, the size of the halo is this value multiplied by [Light.range](/engine/6000.0/script-reference/unityengine/light/range.md).
