# GetRenderingLayerCount()

> Returns a number of Rendering Layers defined in the Tags and Layers manager including empty ones.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static int GetRenderingLayerCount()
```

### Returns

| Type                                                       | Description                                  |
| ---------------------------------------------------------- | -------------------------------------------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) | The number of all existing Rendering Layers. |
