# lightmapsModes

> Specifies what modes are supported. Has to be at least one. See LightmapsMode.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public LightmapsMode lightmapsModes { get; set; }
```
