# DrawUIOverlay(Camera)

> Draw the UI overlay.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void DrawUIOverlay(Camera camera)
```

### Parameters

**** (\[Camera]\(/engine/6000.0/script-reference/unityengine/camera)): The camera of the current view.
