# Blend

> When set, the blend state is overridden.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Blend = 1
```

### Remarks

Additional Resources: [RenderStateBlock.blendState](/engine/6000.0/script-reference/unityengine/rendering/renderstateblock/blendstate.md).
