# depthState

> Specifies the new depth state.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public DepthState depthState { get; set; }
```

### Remarks

Unity applies these values to the GPU's render state if [RenderStateBlock.mask](/engine/6000.0/script-reference/unityengine/rendering/renderstateblock/mask.md) includes a value of [RenderStateMask.Depth](/engine/6000.0/script-reference/unityengine/rendering/renderstatemask/depth.md).

The default value is [DepthState.defaultValue](/engine/6000.0/script-reference/unityengine/rendering/depthstate/defaultvalue.md).
