# autodeskInteractiveShader

> Retrieves the default Autodesk Interactive Shader for this pipeline.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public virtual Shader autodeskInteractiveShader { get; }
```

### Remarks

This method is called whenever a model with Autodesk Interactive [Material](/engine/6000.0/script-reference/unityengine/material.md) is imported in the Editor to ensure that the [Material](/engine/6000.0/script-reference/unityengine/material.md) has a valid shader.
