# SupportsRenderRequest<RequestData>(Camera, RequestData)

> Query the active render pipeline to check support for the given RequestData type.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

## SupportsRenderRequest\<T>(Camera, T)

```csharp
public static bool SupportsRenderRequest<RequestData>(Camera camera, RequestData data)
```

### Parameters

**** (\[Camera]\(/engine/6000.0/script-reference/unityengine/camera)): **** (T):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

### Remarks

By default this returns false unless the active render pipeline overrides [RenderPipeline.IsRenderRequestSupported](/engine/6000.0/script-reference/unityengine/rendering/renderpipeline/isrenderrequestsupported.md).

Additional Resources: [RenderPipeline.SubmitRenderRequest](/engine/6000.0/script-reference/unityengine/rendering/renderpipeline/submitrenderrequest.md).
