# rayTracingModeMask

> An enum that determines the RayTracingMode s a Renderer must have in order to add it to the RayTracingAccelerationStructure.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public RayTracingAccelerationStructure.RayTracingModeMask rayTracingModeMask
```

### Remarks

Additional Resources: [RayTracingAccelerationStructure.RayTracingModeMask](/engine/6000.0/script-reference/unityengine/rendering/raytracingaccelerationstructure/raytracingmodemask.md), [RayTracingMode](/engine/6000.0/script-reference/unityengine/experimental/rendering/raytracingmode.md).
