buildFlagsDynamicGeometries
The flags Unity uses when it builds acceleration structures associated with dynamic geometries.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public RayTracingAccelerationStructureBuildFlags buildFlagsDynamicGeometries { readonly get; set; }
Remarks
The flags can be customized per ray tracing instance from Renderer settings or when using RayTracingAccelerationStructure.AddInstance methods.