# DynamicGeometry

> Only add Renderer s with RayTracingMode.DynamicGeometry set to the RayTracingAccelerationStructure.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
DynamicGeometry = 8
```
