# materialProperties

> Additional MaterialPropertyBlock properties to apply to the Material.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public MaterialPropertyBlock materialProperties { readonly get; set; }
```

### Remarks

Additional Resources: [RayTracingAccelerationStructure.UpdateInstancePropertyBlock](/engine/6000.0/script-reference/unityengine/rendering/raytracingaccelerationstructure/updateinstancepropertyblock.md).
