# BeforeShadowMap

> Before shadowmap is rendered.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
BeforeShadowMap = 0
```

### Remarks

Shadowmap render target will be set and cleared, but shadow casters not rendered yet.
