# realtimeDirectRectangularAreaLights

> Is the current render pipeline capable of rendering direct lighting for rectangular area Lights?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool realtimeDirectRectangularAreaLights { get; set; }
```

### Remarks

The current render pipeline can use this property to indicate that it is capable of rendering direct lighting for rectangular area Lights. If it is false, direct lighting for rectangular area Lights is assumed to be baked..

Additional Resources: [GraphicsSettings.defaultRenderPipeline](/engine/6000.0/script-reference/unityengine/rendering/graphicssettings/defaultrenderpipeline.md).
