# SetupCameraProperties(Camera)

> Schedules the setup of Camera specific global Shader variables.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void SetupCameraProperties(Camera camera)
```

### Parameters

**** (\[Camera]\(/engine/6000.0/script-reference/unityengine/camera)): Camera to setup shader variables for.

### Remarks

This function sets up view, projection and clipping planes global shader variables. This command is essentially the same to [ScriptableRenderContext.SetupCameraProperties](/engine/6000.0/script-reference/unityengine/rendering/scriptablerendercontext/setupcameraproperties.md).
