# SetShadowCullingPlane(int, Plane)

> Set a shadow culling plane.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void SetShadowCullingPlane(int index, Plane plane)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Plane index (up to 5).**** (\[Plane]\(/engine/6000.0/script-reference/unityengine/plane)): Shadow culling plane.

### Remarks

Additional Resources: [CameraProperties.GetShadowCullingPlane](/engine/6000.0/script-reference/unityengine/rendering/cameraproperties/getshadowcullingplane.md).
