# staticShadowCaster

> Indicates whether instances from the draw commands in this draw range render into cached shadow maps.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool staticShadowCaster { get; set; }
```

### Remarks

This corresponds to [Renderer.staticShadowCaster](/engine/6000.0/script-reference/unityengine/renderer/staticshadowcaster.md).
