# projectionType

> The projection of the view from which the culling is invoked. Usage example: take different culling paths for orthographic vs perspective views.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public readonly BatchCullingProjectionType projectionType
```

### Remarks

Additional Resources: [BatchCullingProjectionType](/engine/6000.0/script-reference/unityengine/rendering/batchcullingprojectiontype.md) enum.
