# BatchBufferTarget

> Expected target for the buffer passed to BatchRendererGroup.AddBatch.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum BatchBufferTarget
```

## Remarks

.

## Fields

| Value                                                                                                                                               | Description                                                                                                                                  |
| --------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------- |
| [ConstantBuffer](/engine/6000.0/script-reference/unityengine/rendering/batchbuffertarget/constantbuffer.md)                                         | If \[Rendering.BatchBufferTarget] returns this value, the per batch buffer must be a constant buffer.                                        |
| [RawBuffer](/engine/6000.0/script-reference/unityengine/rendering/batchbuffertarget/rawbuffer.md)                                                   | If \[Rendering.BatchBufferTarget] returns this value, the per batch buffer must be a raw buffer.                                             |
| [Unknown](/engine/6000.0/script-reference/unityengine/rendering/batchbuffertarget/unknown.md)                                                       | This is the default uninitialized value for this enum. It is here as a placeholder. Unity will never return this, and you will never use it. |
| [UnsupportedByUnderlyingGraphicsApi](/engine/6000.0/script-reference/unityengine/rendering/batchbuffertarget/unsupportedbyunderlyinggraphicsapi.md) | The Batch Renderer does not support the active graphics API because this API does not provide buffer targets for the BatchRendererGroup.     |
