# Update()

> Triggers an update of the request.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Rendering](/engine/6000.0/script-reference/unityengine/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void Update()
```

### Remarks

Pending requests are automatically updated each frame and require no further action to complete.
