# reflectionProbeUsage

> Should reflection probes be used for this Renderer?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public ReflectionProbeUsage reflectionProbeUsage { get; set; }
```

### Remarks

If enabled and reflection probes are present in the Scene, a reflection texture will be picked for this object and set as a built-in shader uniform variable. Surface shaders use this information automatically.
