# texture

> Texture which is passed to the shader of the objects in the vicinity of the reflection probe (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Texture texture { get; }
```

### Remarks

This texture is meant to represent reflection in a particular direction.

Additional Resources: [RenderTexture](/engine/6000.0/script-reference/unityengine/rendertexture.md), [ReflectionProbe.defaultTexture](/engine/6000.0/script-reference/unityengine/reflectionprobe/defaulttexture.md).
