# defaultTexture

> The surface texture of the default reflection probe that captures the environment contribution. Read only.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Texture defaultTexture { get; }
```

### Remarks

Unity maps this texture onto the surface of the default reflection probe.

When you generate lighting for a scene, Unity bakes a default Reflection Probe to capture environment lighting.

Additional Resources: [ReflectionProbe.texture](/engine/6000.0/script-reference/unityengine/reflectionprobe/texture.md).
