# PixelAdjustPoint(Vector2, Transform, Canvas)

> Convert a given point in screen space into a pixel correct point.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.UIModule

```csharp
public static Vector2 PixelAdjustPoint(Vector2 point, Transform elementTransform, Canvas canvas)
```

### Parameters

**** (\[Vector2]\(/engine/6000.0/script-reference/unityengine/vector2)): **** (\[Transform]\(/engine/6000.0/script-reference/unityengine/transform)): **** (\[Canvas]\(/engine/6000.0/script-reference/unityengine/canvas)):&#x20;

### Returns

| Type                                                              | Description           |
| ----------------------------------------------------------------- | --------------------- |
| [Vector2](/engine/6000.0/script-reference/unityengine/vector2.md) | Pixel adjusted point. |
