# shadowmaskMode

> The rendering mode of Shadowmask.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static ShadowmaskMode shadowmaskMode { get; set; }
```

### Remarks

Set whether static shadow casters should be rendered into real-time shadow maps.

Additional Resources: [Quality Settings](/engine/6000.0/manual/unity-editor/editor-settings-reference/comp-manager-group/class-quality-settings.md).
