# nearClipPlane

> The near clipping plane distance.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float nearClipPlane { get; set; }
```

### Remarks

The projector will not affect anything that is nearer than this distance. Additional Resources: [projector component](/engine/6000.0/manual/visual-effects/decals/decals-birp/class-projector.md).

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        Projector proj = GetComponent<Projector>();
        proj.nearClipPlane = 0.5f;
    }
}
```
