# GetSourcePlayable<U>(U)

> Returns the source playable.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Playables](/engine/6000.0/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule

## GetSourcePlayable\<T>(T)

```csharp
public static Playable GetSourcePlayable<U>(this U output) where U : struct, IPlayableOutput
```

### Parameters

**** (T): The [PlayableOutput](/engine/6000.0/script-reference/unityengine/playables/playableoutput.md) used by this operation.

### Returns

| Type                                                                          | Description          |
| ----------------------------------------------------------------------------- | -------------------- |
| [Playable](/engine/6000.0/script-reference/unityengine/playables/playable.md) | The source playable. |
