# Notification

> Default implementation for Playable notifications.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.Playables](/engine/6000.0/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule
* **Implements:** [INotification](/engine/6000.0/script-reference/unityengine/playables/inotification.md)

```csharp
public class Notification : INotification
```

## Remarks

See [PlayableOutputExtensions.PushNotification](/engine/6000.0/script-reference/unityengine/playables/playableoutputextensions/pushnotification.md) for an example.

## Constructors

| Constructor                                                                                               | Description                                                         |
| --------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------- |
| [Notification(System.String)](/engine/6000.0/script-reference/unityengine/playables/notification/ctor.md) | Creates a new notification with the name specified in the argument. |

## Properties

| Property                                                                       | Description                                 |
| ------------------------------------------------------------------------------ | ------------------------------------------- |
| [id](/engine/6000.0/script-reference/unityengine/playables/notification/id.md) | The name that identifies this notification. |
