# syncContinuousFixturesPerJob

> Controls the minimum number of fixtures to synchronize in the broadphase during continuous island solving in each simulation job.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public int syncContinuousFixturesPerJob { get; set; }
```

### Remarks

For an overview of these properties and advice on how to use them, see [PhysicsJobOptions2D](/engine/6000.0/script-reference/unityengine/physicsjoboptions2d.md).

The following job profiler names are affected by this property:

• Physics2D.SynchronizeContinuousFixturesJob.
