# positionIterations

> The number of iterations of the physics solver when considering objects' positions.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public static int positionIterations { get; set; }
```

### Remarks

A higher number of interations will improve accuracy at the expense of processing overhead.

Additional Resources: [Physics2D.velocityIterations](/engine/6000.0/script-reference/unityengine/physics2d/velocityiterations.md).
