# defaultContactOffset

> The default contact offset of the newly created Colliders.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public static float defaultContactOffset { get; set; }
```

### Remarks

Colliders whose distance is less than the sum of their contactOffset values will generate contacts. The contact offset must be positive. Contact offset allows the collision detection system to predictively enforce the contact constraint even when the objects are slightly separated.
