# Inside

> Trigger when particles are inside the collision volume.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
Inside = 0
```

### Remarks

This action will be performed every frame while particles are inside the trigger volume.
