# HemisphereShell

> Emit from the surface of a half-sphere.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

> **Warning:**
>
> **Deprecated.** HemisphereShell is deprecated and does nothing. Please use ShapeModule.radiusThickness instead, to control edge emission.

```csharp
HemisphereShell = 3
```
