# DisableVertexStreams(ParticleSystemVertexStreams)

> Disable a set of vertex Shader streams on the Particle System Renderer. The position stream is always enabled, and any attempts to remove it are ignored.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

> **Warning:**
>
> **Deprecated.** DisableVertexStreams is deprecated. Use SetActiveVertexStreams instead.

```csharp
public void DisableVertexStreams(ParticleSystemVertexStreams streams)
```

### Parameters

**** (\[ParticleSystemVertexStreams]\(/engine/6000.0/script-reference/unityengine/particlesystemvertexstreams)): Streams to disable.

### Remarks

Additional Resources: [ParticleSystemRenderer.SetActiveVertexStreams](/engine/6000.0/script-reference/unityengine/particlesystemrenderer/setactivevertexstreams.md).
