# vectorField

> Apply forces to particles within the volume of the Force Field, by using a 3D texture containing vector field data.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public Texture3D vectorField { get; set; }
```

### Remarks

Additional Resources: [ParticleSystemForceField](/engine/6000.0/script-reference/unityengine/particlesystemforcefield.md).
