# gravityFocus

> When using the gravity force, set this value between 0 and 1 to control the focal point of the gravity effect.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public float gravityFocus { get; set; }
```

### Remarks

Setting a value of 0 causes particles to be attracted to the center of the volume, whereas setting a value of 1 will result in particles being attracted to the outer edge of the shape. Setting a value in between 0 and 1 will move the focal point between the inner and outer extents of the volume. Additional Resources: [ParticleSystemForceField](/engine/6000.0/script-reference/unityengine/particlesystemforcefield.md).
