# TwoCurves

> Use a random value between 2 curves for the ParticleSystem.MinMaxCurve.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
TwoCurves = 2
```

### Remarks

Two curves will each be evaluated at the input value (for example, Particle System age or particle speed, depending on the module), and a random value between the two results will be computed and returned. Thus, some control over the overall value is retained, but the result is still randomized.
