# enabled

> Specifies whether the SubEmittersModule is enabled or disabled.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public bool enabled { get; set; }
```

### Remarks

Additional Resources: [ParticleSystem.subEmitters](/engine/6000.0/script-reference/unityengine/particlesystem/subemitters.md).
