# zero

> Returns a matrix with all elements set to zero (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Matrix4x4 zero { get; }
```

### Remarks

```csharp
using UnityEngine;

public class ExampleScript : MonoBehaviour
{
    void Start()
    {
        // will print:
        // 0.00000 0.00000 0.00000 0.00000
        // 0.00000 0.00000 0.00000 0.00000
        // 0.00000 0.00000 0.00000 0.00000
        // 0.00000 0.00000 0.00000 0.00000
        var matrix = Matrix4x4.zero;
        Debug.Log(matrix);
    }
}
```

Additional Resources: [Matrix4x4.identity](/engine/6000.0/script-reference/unityengine/matrix4x4/identity.md) property.
