# CeilToInt(float)

> Returns the smallest integer greater to or equal to f.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static int CeilToInt(float f)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)):&#x20;

### Returns

| Type                                                       | Description |
| ---------------------------------------------------------- | ----------- |
| [int](https://learn.microsoft.com/dotnet/api/system.int32) |             |

### Examples

```csharp
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void Start()
    {
        // Prints 10
        Debug.Log(Mathf.CeilToInt(10.0f));
        // Prints 11
        Debug.Log(Mathf.CeilToInt(10.2f));
        // Prints 11
        Debug.Log(Mathf.CeilToInt(10.7f));

        // Prints -10
        Debug.Log(Mathf.CeilToInt(-10.0f));
        // Prints -10
        Debug.Log(Mathf.CeilToInt(-10.2f));
        // Prints -10
        Debug.Log(Mathf.CeilToInt(-10.7f));
    }
}
```
