# Update()

> Triggers an update of the Light Probe Proxy Volume.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void Update()
```

### Remarks

Additional Resources: [LightProbeProxyVolume](/engine/6000.0/script-reference/unityengine/lightprobeproxyvolume.md), [LightProbeProxyVolume.RefreshMode](/engine/6000.0/script-reference/unityengine/lightprobeproxyvolume/refreshmode.md).
