# isFeatureSupported

> Checks if Light Probe Proxy Volumes are supported.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool isFeatureSupported { get; }
```

### Remarks

The value depends on graphics hardware and graphics API used. LPPV requires at least **Shader Model 4**, including [TextureFormat.RGBAFloat](/engine/6000.0/script-reference/unityengine/textureformat/rgbafloat.md) 3D texture support with linear filtering.
