# dataFormat

> The texture data format used by the Light Probe Proxy Volume 3D texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public LightProbeProxyVolume.DataFormat dataFormat { get; set; }
```

### Remarks

This setting can impact the CPU and GPU performance when generating CPU texture data and sampling the texture on the GPU.
