# isBaked

> Is the light contribution already stored in lightmaps and/or lightprobes?

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool isBaked
```

### Remarks

Additional Resources: [Light.bakingOutput](/engine/6000.0/script-reference/unityengine/light/bakingoutput.md), [LightBakingOutput](/engine/6000.0/script-reference/unityengine/lightbakingoutput.md).
