# time

> The time of the keyframe.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float time { get; set; }
```

### Remarks

In a 2D graph you could think of this as the x-value.

Additional Resources: [Keyframe.value](/engine/6000.0/script-reference/unityengine/keyframe/value.md).

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        AnimationCurve curve = AnimationCurve.Linear(0, 0, 5, 5);
        // Extract the time from the first keyframe of a curve
        Debug.Log(curve[0].time);
    }
}
```
