# F

> 'f' key.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
F = 102
```

### Examples

```csharp
//Attach this to a GameObject
//This script tells when the F arrow key is pressed down and when it is released
using UnityEngine;

public class Example : MonoBehaviour
{
    void Update()
    {
        //Detect when the F arrow key is pressed down
        if (Input.GetKeyDown(KeyCode.F))
        {
            Debug.Log("F key was pressed.");
        }

        //Detect when the F arrow key has been released
        if (Input.GetKeyUp(KeyCode.F))
        {
            Debug.Log("F key was released.");
        }
    }
}
```
